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THE LAST CAMP

The Druid Epic 1.0 rewards Nature Walker's ScimitarNature Walker's Scimitar1H Slashing·SLOT: PRIMARYDMG 20 DLY 30HP+10MANA+90STR+15STA+15WIS+20SV POIS+10SV MAGIC+10SV DIS+10SV FIRE+10SV COLD+10ClickWrath of NatureDamage55Cast Instant · Dur 3:00CLASSDruWT3.0MAGICLORENO DROP — a 20/30 1H slashing weapon with the Wrath of Nature must-equip effect, +20 WIS, +15 STR/STA, +90 mana, and +10 to all resists. The chain runs from Telin Darkforest in Burning Woods through the Karanas, the pottery loop in Felwithe and Timorous Deep, a Karnor's raid on Venril Sathir, three continent-wide Cleansed Spirit subchains, and ends with Xanuusus in North Karana.

The chain shares its opening 21 steps with the Ranger Epic — both quests originate with Telin Darkforest and converge on the same Elaborate Scimitar / Softly Glowing Stone intermediates before diverging. Where the Ranger chain pushes through Plane of Sky and Plane of Hate, the Druid chain demands three Cleansed Spirits — one each for Antonica, Faydwer, and Kunark — each requiring a kill cluster and a final hand-in.

The defining beat is the Faydedar trigger in Timorous Deep, which spawns the only true outdoor raid wall before the Venril Sathir step. The rest is mostly small-group fetch and named camps, distributed across more zones than any other Epic 1.0.

At a glance

Field Value
Reward Nature Walker's ScimitarNature Walker's Scimitar1H Slashing·SLOT: PRIMARYDMG 20 DLY 30HP+10MANA+90STR+15STA+15WIS+20SV POIS+10SV MAGIC+10SV DIS+10SV FIRE+10SV COLD+10ClickWrath of NatureDamage55Cast Instant · Dur 3:00CLASSDruWT3.0MAGICLORENO DROP
Class restriction Druid-only
Recommended level 50+ (Venril Sathir and Faydedar raid steps at 55+)
Zones visited Burning Woods, Greater Faydark, Kithicor Forest, East Karana, Misty Thicket, Everfrost, Innothule Swamp, Timorous Deep, Felwithe, Firiona Vie, Surefall Glade, Frontier Mountains, City of Mist, Kaladim, Karnor's Castle, Lake Rathetear, Rathe Mountains, North Karana, South Karana, Lesser Faydark, Ocean of Tears, Kedge Keep, Ak'Anon, Swamp of No Hope, Emerald Jungle, Lake of Ill Omen, The Overthere
Raid steps 2 (Venril Sathir in Karnor's, Faydedar in Timorous Deep)
Group steps ~8 (East Karana Corruptor, Black Reavers, three Corrupted-creature kill sets)
Solo steps ~15 (fetch / forage / hails)
Est. time 4-8 weeks of guild coordination + farming
Prereqs Forage skill; Druid friend who can cast Resurrection (or scroll); Pottery Wheel access

Reward

Chain walkthrough

The chain divides into four parts. Steps 1-21 share the Ranger chain. Steps 22-25 are Druid-specific.

Part 1 — Hardened Mixture (steps 1-9)

  1. Telin Darkforest in Burning Woods — Hail, say "action" → receive Worn Note.
  2. Faelin Bloodbriar in Greater Faydark — Give Worn Note → Faelin's Ring.
  3. Giz X'Tin in Kithicor Forest — Give Faelin's Ring → Dark Metal Coin (a Teir'Dal Reaver spawns and attacks).
  4. Telin Darkforest (Burning Woods) — Give Dark Metal Coin → Worn Dark Metal Coin.
  5. Althele in East Karana — Give Worn Dark Metal Coin → Braided Grass Amulet.
  6. Sionae, then Nuien, then Teloa (all East Karana) — Hand the Amulet to each in sequence; after Teloa, a Dark Elf Corruptor spawns with two Reavers. Kill the Corruptor and loot Fleshbound Tome.
  7. Althele (East Karana) — Give Fleshbound Tome → Earth Stained Note.
  8. Ella Foodcrafter in Misty Thicket — Give Earth Stained Note → Shiny Tin Bowl.
  9. Forage Chilled Tundra Root (Everfrost), Sweetened Mudroot (Misty Thicket), Speckled Molded Mushroom (Innothule Swamp), Ripened Heartfruit (Greater Faydark). Combine all four in the Shiny Tin Bowl → Hardened Mixture.

Part 2 — Runecrested Bowl (steps 10-17)

  1. Alrik Farsight on Chess Island, Timorous Deep — Say "I will take the artifact" → Crushed Pot.
  2. Farios Elianos in South Felwithe — Give Crushed Pot → Grocery List.
  3. Merchant Nora in North Felwithe — Give Grocery List → Bag of Provisions.
  4. Farios Elianos (Felwithe) — Give Bag of Provisions → Receipt.
  5. Alrik Farsight (Timorous Deep) — Give Receipt → Ancient Pattern.
  6. Forage Rose of Firiona in Firiona Vie. Merdan Fleetfoot in Surefall Glade — Give Rose of Firiona → Wood Painting. a human skeleton in Frontier Mountains — Give Wood Painting → Silver Chained Locket. Niera Farbreeze (Surefall Glade) — Give Silver Chained Locket → Platinum Speckled Powder.
  7. Slay a black reaver in City of Mist — loot Jade Reaver. Kinlo Strongarm in North Kaladim — Give Jade Reaver → Enchanted Clay.
  8. Combine Ancient Pattern + Platinum Speckled Powder + Enchanted Clay on a Pottery WheelRunecrested Bowl.

Part 3 — Elaborate Scimitar (steps 18-21)

  1. Ella Foodcrafter (Misty Thicket) — Give Hardened Mixture + Runecrested Bowl → Softly Glowing Stone.
  2. Cast Summoned: Firefly Globe (Druid spell). Give the globe to Venril Sathir's Remains in Karnor's Castle → spawns Spirit of Venril Sathir. Give Spell: Resurrection (L49 Cleric scroll) to the Spirit → spawns Venril Sathir. Kill him (raid) → loot Pulsing Green Stone.
  3. Foloal Stormforest in Firiona Vie — Give Softly Glowing Stone + Pulsing Green Stone → Warmly Glowing Stone.
  4. Ella Foodcrafter (Misty Thicket) — Give Warmly Glowing Stone → Elaborate Scimitar.

Part 4 — Three Cleansed Spirits + Final Combine (steps 22-25)

  1. Cleansed Spirit of Antonica.
  • Kill Corrupted Wooly Mammoth (Everfrost) → loot Chunk of Tundra.
  • Kill Corrupted Shaman (Lake Rathetear) → loot Clean Lakewater.
  • Kill Corrupted Hill Giant (Rathe Mountains) → loot Ancient Rock.
  • Withered Treant in North Karana — Give all three → Warm Pulsing Treant Heart.
  • Yeka Ias in South Karana — Give Warm Pulsing Treant Heart → Cleansed Spirit of Antonica.
  1. Cleansed Spirit of Faydwer.
  • Kill Corrupted Brownie (Lesser Faydark) → loot Green Heartwood Branch.
  • Kill Corrupted Seafury Cyclops (Ocean of Tears) → loot Ocean of Tears Seavines.
  • Kill Corrupted Seahorse (Kedge Keep) → loot Kedge Cave Crystals.
  • Pained Unicorn in Lesser Faydark — Give all three → Gleaming Unicorn Horn.
  • Silox Azrix in Ak'Anon — Give Gleaming Unicorn Horn → Cleansed Spirit of Faydwer.
  1. Cleansed Spirit of Kunark.
  • Kill Ulump Pujluk in Swamp of No Hope → loot Froglok Essence.
  • Kill Corrupted Gorilla (Emerald Jungle) → loot Green Tree Bark.
  • Kill Corrupted Barracuda (Lake of Ill Omen) → loot Pure Lakewater.
  • Give Froglok Essence to Dolgin Codslayer in Timorous Deep → triggers Faydedar (raid). Kill Faydedar → loot Pod of Seawater.
  • Nekexin Virulence in The Overthere — Give Froglok Essence + Green Tree Bark + Pure Lakewater + Pod of Seawater → Cleansed Spirit of Kunark.
  1. Xanuusus in North Karana — Give Elaborate Scimitar + Cleansed Spirit of Antonica + Cleansed Spirit of Faydwer + Cleansed Spirit of Kunark → receive Nature Walker's ScimitarNature Walker's Scimitar1H Slashing·SLOT: PRIMARYDMG 20 DLY 30HP+10MANA+90STR+15STA+15WIS+20SV POIS+10SV MAGIC+10SV DIS+10SV FIRE+10SV COLD+10ClickWrath of NatureDamage55Cast Instant · Dur 3:00CLASSDruWT3.0MAGICLORENO DROP.

Custom race-class adjustments

Druid is canonically restricted to Human, Half Elf, Wood Elf, and Halfling. The Last Camp allows any race. Considerations:

  • Dark Elf, Troll, Ogre, Iksar Druids start hostile to Faelin Bloodbriar (Faydark), Merdan and Niera (Surefall Glade), Foloal Stormforest (Firiona Vie), and Silox Azrix (Ak'Anon). Grind Tunarean Court, Faydark, Soldiers of Tunare, and Ak'Anon faction before stepping into the chain.
  • Erudite and Vah Shir Druids start neutral or slightly positive to most chain NPCs; the chain works as written.
  • See Faction for Custom Combos for grind paths.

Group composition

  • Solo / duo (~15 steps): fetches, hails, forages, pottery combines.
  • Group (~8 steps): the East Karana Corruptor, Black Reavers in City of Mist, and each of the nine Corrupted-creature kills are small-group encounters.
  • Raid (2 steps): Venril Sathir in Karnor's Castle (18-24), Faydedar trigger in Timorous Deep (12-18 with a strong tank and resist gear).

Tips

  • Max Forage skill before starting. Tundra Root, Heartfruit, and Rose of Firiona can each take hours on a low-skill character.
  • The three Corrupted-creature subchains (steps 22-24) are the longest section by playtime. Pre-stage all nine kills before booking the Faydedar trigger.
  • Faydedar is the chain's only outdoor raid wall — the spawn is in Timorous Deep ocean. Bring water-breathing buffs or potions for the underwater pull.
  • Venril Sathir is shared with the Ranger Epic. If your guild has a Ranger on the chain too, run them back-to-back in the same Karnor's night.
  • The Spell: Resurrection scroll is the chokepoint of step 19 — confirm a Cleric will trade or scribe one before booking Venril.
  • Save the final combine at Xanuusus for a planned night — don't trickle handed-in components piecemeal.
  • The chain awards a single weapon, not two. Don't compare the structure to the Ranger chain mid-flight.

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