Quests
Bone Chip Turn-In (Faction)
Universal newbie bone chip turn-in for low-faction recovery. Available in every newbie city.
The Bone Chip Turn-In is the universal newbie faction-recovery quest. Bone chips drop from skeletons in nearly every newbie zone in the game and turn in to specific NPCs in Freeport, Felwithe, Halas, and other cities for major faction shifts. This is the go-to grind for any character whose faction with a major city is in the gutter and needs to be repaired.
At a glance
| Field | Value |
|---|---|
| Faction (+) | Varies by NPC — Knights of Truth, Coalition of Tradesfolk, Wolves of the North, Faydark factions |
| Faction (−) | Skeleton-aligned and undead-aligned factions |
| Required item | Bone Chip |
| Source | Skeletons in basically every newbie zone (Innothule, Toxxulia, Freeport sewers, Qeynos hills, Greater Faydark, etc.) |
| Turn-in NPC | Sir Lucan d'Lere (West Freeport), Erollisi Marr (North Felwithe), Sentry Alechin (West Halas) |
| Reward per turn-in | Coin + faction shift |
| Faction shift | ~+5 to +10 per 4-chip turn-in (typically 4 chips = one hand-in, estimates vary) |
| Repeatable | Yes |
| Recommended level | 1-15 — newbie content |
How to obtain the item
Bone chips drop from nearly every skeleton in the game. The densest farming spots are: Toxxulia Forest skeletons (for Erudin newbies), Innothule Swamp skeletons, Greater Faydark / Lesser Faydark skeletons, Qeynos Hills skeletons, and the Freeport sewers. Drop rate is high — expect a chip per couple of skeleton kills. Higher-tier skeletons drop bone chips at the same rate as low-tier, so the grind is most efficient at the lowest skeleton spawn density possible.
Where to turn in
The three canonical turn-in NPCs:
- Sir Lucan d'Lere in West Freeport — gives Knights of Truth and Coalition of Tradesfolk.
- Erollisi Marr in North Felwithe — gives Faydark's Champions and Marr-faith faction.
- Sentry Alechin in West Halas — gives Wolves of the North faction.
Other minor turn-in NPCs exist in additional cities (Qeynos has its own undead-fighter NPCs); check city-specific wiki pages for those.
Faction implications
Each turn-in raises a Marr-faith / good-aligned faction while lowering undead and skeleton factions (both nearly useless on the player side). The classic recovery path is: a character gets KOS in West Freeport from a botched quest or starting race, runs four bone chips at a time to Sir Lucan, and grinds back to apprehensive or higher.
The shift per 4-chip turn-in is large enough that the grind compounds quickly — most characters move from "scowls" to "apprehensive" within a few full bag-stacks.
Variations and edge cases
Things that come up often:
- Sir Lucan d'Lere requires exactly 4 chips per hand-in. Fewer than 4 = no faction shift. More than 4 = the rest may be returned. Hand in stacks of exactly 4.
- Erollisi Marr in Felwithe has a slightly different turn-in — verify dialog before assuming the same 4-chip rule applies.
- Sentry Alechin in Halas accepts chips for Wolves of the North faction; the city is harder to reach for KOS races than Freeport or Felwithe.
- Other minor turn-in NPCs. Qeynos has its own undead-fighter NPCs (verify dialog); the Halfling lands have a chip turn-in for Mayor of Rivervale faction.
- No XP or coin from the turn-in itself beyond the small reward — the faction shift is the entire point.
- Bone chip stacks are heavy. A full bag of chips will hit encumbrance on a low-strength caster. Bring a strength buff or smaller batches.
The Last Camp any-race-class note
This is the single most important faction grind for non-canonical race-class combos under The Last Camp's any-race-class doctrine. An Iksar Paladin needs +Marr-faith / +Knights of Truth faction to access Freeport spell vendors — bone chips to Sir Lucan are the path. A Dark Elf Cleric who wants to base in Felwithe runs Erollisi Marr turn-ins. A Troll Druid wanting safe Halas access runs Sentry Alechin chips. The grind is non-combat-gated past the chip-collection step, so even a brand-new character can run it.
The Sir Lucan path also fixes Freeport-faction damage from any earlier mistakes — failed quest decisions, accidental city-NPC kills, or bad starting race for the city.
Tips
- 4 chips per turn-in. Sir Lucan and most NPCs accept 4 chips at once for one faction shift. Stockpile in 4-stacks.
- Bone chips stack to 20. Bag a full stack before traveling.
- Different cities = different factions. Don't waste chips on the wrong NPC if you need a specific faction.
- KOS races approach via illusion or invis. Sir Lucan's location in West Freeport is reachable for evil races with a Wood Elf illusion potion or invis-vs-undead.
- Combine chip farming with low-level XP. You're going to be in newbie zones anyway; loot every skeleton.
- The grind has no level cap. A level 65 character can still hand in chips for the same faction shift.
- Track your faction window before and after. Confirm the right faction is moving; some chips at the wrong NPC will move only sub-faction lines you don't care about.