BETAOfficial launch July 9, 2026 · All/All/All race/class/deity · TLP · Classic → PoP eraBeta open now →
THE LAST CAMP
ContinentAntonica
Level1–70, mostly city NPCs and guards
NPCs102
Classic
Connections
  • Innothule Swamp

Grobb is the Troll capital tucked into Innothule Swamp. It is a hostile home city for most outsiders, with trainers, merchants, guards, and guildmasters serving Troll adventurers and Innoruuk-aligned visitors.

A 2026-05-26 canonical audit verified Grobb's core NPC stats, spell lists, loot, faction alignment, and spawn conditions against the TAKP-era reference. Native Grobb guards and merchants now use their TAKP-canonical Troll identity and home-city factions.

Starting location for

  • Troll Beastlords
  • Troll Shadow Knights
  • Troll Shamans
  • Troll Warriors

Key NPCs and services

  • Da Bashers — Grobb's guard force and Warrior presence.
  • Dark Ones — Grobb's shadowknight-aligned faction.
  • Grobb Merchants — the main merchant network throughout the city.
  • Soulbinder Snog — soulbinding service inside the city.
  • Class trainers and tradeskill merchants — spread through the city tunnels and chambers.

Notable city areas

Grobb is compact but dense. The highest NPC concentrations after the canonical pass are:

Area marker Spawn density Common NPCs
Central / merchant cluster 19 Guards, merchants, prisoners, and city service NPCs
Western tunnels 12 High-level city NPCs, guards, ambient wildlife
Southern guild area 11 Guildmasters, guards, and native city NPCs
Eastern merchant area 11 Merchants and Basher guards
Northern guard posts 7 Guard and merchant clusters

Factions

Faction Role
Grobb Merchants Primary merchant faction for native city vendors
Da Bashers Grobb guards and Warrior-aligned NPCs
Dark Ones Shadowknight / Innoruuk-aligned Grobb faction
Shadowknights of Night Keep Shadowknight guild presence
Dark Bargainers Evil-aligned merchant presence

Grobb is not a neutral hub. Expect most non-evil visitors to be attacked unless they have worked faction or enter with invisibility and caution.

Audit notes

  • Core TAKP-paired NPC stats, melee values, resists, spell lists, special attacks, and loot tables were verified clean.
  • The audit corrected a faction bleed where native Grobb NPCs had been assigned an unrelated Rivervale merchant faction.
  • No post-Planes of Power item or spell leaks were found in the active Grobb roster.
  • A few designer-review city ambience and event-style rows remain intentionally outside automatic wiki detail; they are not listed here as normal progression content.

Related

Pivot

Era reference